The Chicago Syndicate
The Mission Impossible Backpack

Sunday, July 12, 2009

John Dillinger Was Bad for the Business of the Chicago Outfit

After watching the excellent new Johnny Depp movie "Public Enemies" -- the story of romanticized desperado John Dillinger's murder in Chicago with the help of the Outfit -- Wings and I realized something.

We were hungry. So we walked over to Volare, the fine Italian restaurant at Grand and St. Clair on Wednesday evening, where three amazing things happened:

1. We had the most superb sausage and peppers in the universe. The sausage was beyond tasty, the peppers perfectly cooked, the sauce to kill for.

2. A group of people came in, the women in red dresses, the men in 1930s gangster outfits, fedoras for the guys, the women with much cleavage, feathered hats, tiny veils, red lips. It was a surprise party for Craig Alton, the fellow who runs Untouchable Tours, taking tourists to famous mob murder scenes, including where Dillinger fell facedown, near the Biograph Theater on Lincoln. We went over to say hello. He seemed like a nice fellow, dressed in a straw hat with suspenders, a fat, painted tie and a curly mustache. They were all going to the movie afterward. I asked: Don't you tour some of the newer sites, like the Melrose Park restaurant where Tony Zizzo disappeared a few years ago? Or the 2001 hit of street boss Anthony "The Hatch" Chiaramonti in Lyons? "No," Alton said, sheepishly. "The guys who did that are still alive."

3. At another table nearby was a handsome Italian family. Mother, father, sons and grandsons, proud, straight backed, polite. They proved their good manners by quietly chanting "chumbolone" at us.

The father, who said his name was John, announced to his family and half the restaurant that he grew up on Chicago's Taylor Street and then in River Forest.

"You wrote about Al Capone, and you also wrote about the real boss, the old man," said John. "You went past Capone and wrote about the real boss."

Paul Ricca?

"Yes," said John. "Paul Ricca."

Capone got all the attention. Ricca, a quiet fellow, never wanted to be a star. He let Capone get the applause and wisecrack with reporters. Ricca made the decisions and built modern organized crime in America. Hollywood has never made a movie about Paul Ricca. That should tell you something.

The Ricca mention by a stranger in a nice restaurant brings me back to "Public Enemies," directed by Michael Mann.

Mann gets it. He was born in Chicago, and produced one of my favorite films, one that actually speaks truth about this city: "Thief," starring James Caan. In that film, real Chicago cops played gangsters, and real gangsters played Chicago detectives. In any other town this might be seen as ironic. Not here.

So in "Public Enemies," Mann allows truth to press up against the Dillinger myth, the one with which generations of Americans were led to believe that The Lady in Red caused Dillinger's demise.

All The Lady in Red got was deported back to Romania, if she got that far and didn't end up on the bottom of the Cal-Sag Canal. And the Chicago Outfit got what it wanted: happy cops and happy FBI boss J. Edgar Hoover, who kept winning at the racetracks while insisting there was no organized crime in America.

Mann understands Chicago. I'm not going to spoil anything. Anyone with a room temperature IQ knows how this one ends. But it was Mann's method of revealing this real Chicago truth that I found fascinating. It was in a big speech, by one of the actors playing an Outfit guy, talking to Depp's Dillinger.

Big speeches are usually disasters and belong only in manipulative TV shows like "Law and Order," where the big speech is delivered before the final commercial by a wise old actor with crinkly eyes.

In a movie, the big speech can ruin things. It can pull you out of that willing suspension of disbelief directors work so hard to achieve, and it can plop you back into reality, tasting the stale popcorn and the stale message from the actor delivering the big speech.

You might guess that I'm not a big fan of the big speech. Except the one in "Public Enemies," with the Outfit giving the message to Dillinger.

It's set in a wire room, with bets coming in on the phone, and Dillinger is told that the old freelance days are done. Freelancers bring heat and embarrass the locals. Businesses don't need heat. It costs money.

"You're bad for business," Dillinger is told.

It was almost subtle by comparison to other big speeches. But it was necessary, because the romantic outlaw had to learn the truth from the guys who snap their fingers and have chiefs of detectives and mayors shine their shoes.

Freelancers were entertaining, once. But freelancers cost too much. They get crushed.

Like John Dillinger.

Thanks to John Kass

Russian Organized Crime Enterprise Expanding to Cleveland?

They looted computer buyers, insurance companies and their own countrymen in a series of scams and extortions that caused police in Northeast Ohio to scramble for years.

But were the crimes, committed by Russian immigrants, part of a sinister, organized mob or were they unconnected acts linked only by the ancestry of the criminals?

Authorities say the disjointed Russian criminal network in Cleveland is hardly the structured version of the Italian Mafia during the city's mob wars, but its links offer a shadowy threat that often sprouts into the public's consciousness through white-collar crimes.

This week, a district attorney in upstate New York said an investigation into what he called organized Russian crime in suburban Cleveland plugged a $27 million marijuana pipeline that flowed from an Indian reservation to Northeast Ohio. Three people from Greater Cleveland, including Konstantin Sorin, were among several charged.

Authorities seized $1.3 million in cash, 14 vehicles and two utility trailers. One man, Daniel Simonds, who made drug runs from upstate New York to Cleveland, was found shot to death in his home in May 2008.

Jeffrey Buck, Reminderville police chief, said the marijuana pipeline was organized crime, with Russians involved. He declined to discuss whether the network could be deemed the Russian mob.

Richard Blake, a former assistant U.S. attorney who prosecuted dozens of Russian crime cases in Cleveland, acknowledged what he called "criminal elements" in Northeast Ohio, but he stopped short of saying that they were part of a broader, organized mob.

Blake agreed with the work of James Finckenauer, a criminal justice professor at Rutgers University who studied the Russian mob for the U.S. Justice Department. Finckenauer said in an interview Thursday that unlike the better known Italian Mafia, what people call the Russian mob is more of a loosely linked network of criminals with no central leadership.

In his research, Finckenauer found that about 15 organized Russian groups operate in the United States, with a handful maintaining their links overseas. The networks are built of individuals cooperating with each other, rather than orderly ranks following orders from above, according to Finckenauer.

"Generally, there's no capo [or leader] as there was in the traditional La Cosa Nostra," Blake said.

The FBI has investigated Russian crime in Cleveland for years. A spokesman for the FBI declined to say whether Northeast Ohio is a hub of the Russian mob.

About 24,000 people with Russian ancestry live in Cuyahoga County, according to the U.S. Census Bureau. The hub is Mayfield Heights and other eastern suburbs. The local Russian community grew dramatically in the 1990s, when many Jews fled religious persecution in the former Soviet Union. Cleveland's Jewish community helped to resettle more than 6,000 Russian Jews.

Some Russian leaders say little about crime. Olga Sonis, a Beachwood-based refugee counselor who has helped to resettle hundreds of Russian immigrants, said she has never heard about mob troubles here. Grigoriy Topolynskiy, the president of the American Association of Jews from the former Soviet Union, told a reporter he wouldn't discuss it Thursday, saying, "I'll give you a call in a few days."

Others say the Russian mob is an easy stereotype to make, so those Russians accused of crimes are automatically linked to the "mob," similar to Italians and the Mafia.

"There are multitudes of Russian people here who are warm, good people," said Kenneth Kovach, the executive director of the International Community Council in Cleveland. "They are the vast majority."

The council is a networking group representing most of the international cultures of Northeast Ohio. Kovach also the choir director at St. Theodosius Russian Orthodox Cathedral in Tremont.

But Kovach said he believes he sees evidence of what Blake and other authorities say exists in Cleveland, threads of a loosely linked group of criminals. He said he attended an FBI citizens academy class a few years ago. During a break, he and some agents talked about organized crime. Kovach, who has made 19 trips to Russia in the past 15 years, said an agent told him that outside of New York, Cleveland is a key place for the Russian mob.

"I believe it is here, but I'm not sure of the extent of it," he said. "I believe it is in the white-collar crime, not in crimes of violence."

Some major crimes committed by Russians in Cuyahoga County have followed that pattern. In 2001, Blake, the federal prosecutor, helped convict about 25 Russian immigrants in an insurance scam involving high-priced cars. The case stemmed from an undercover FBI investigation.

That same year, police found two Russian men stopped along Interstate 271, near Fairmount Boulevard, with machine guns, silencers, duct tape, bulletproof vests and ammunition. They were prepared to rob a computer store owner.

In 1999, Igor Abramovsky, a Twinsburg computer store manager, was sentenced to 15 months in prison for bilking customers and threatening to kill people who complained about his bad business. A few years earlier, two Russian men approached a half-dozen Cleveland business owners and demanded a total of about $25,000 to $50,000 in loans from their fellow countrymen, which were never paid back.

Thanks to John Caniglia

Thursday, July 09, 2009

Stonewall Gay Bar Crackdown Originally Targeted Mafia Activities in New York

I WAS perhaps the unlikeliest person in the world to cover the Stonewall riots for The Village Voice. It was June 27, 1969. I had graduated from West Point only three weeks earlier and was spending my summer leave in New York before reporting for duty at Fort Benning, in Georgia. After a late dinner in Chinatown, I was about to enter the Lion’s Head, a writers’ hangout on Christopher Street near the Voice’s offices, when I blundered straight into the first moments of the police raid on the Stonewall Inn, a gay bar a couple of doors down the street. Even a newly minted second lieutenant of infantry could see that it was a story.

Across the street from the Stonewall, a crowd of maybe 100 was watching the police march out a dozen or so bar patrons and employees into a paddy wagon. The young arrestees paused at the back of the waiting paddy wagon and struck vampy poses, smiling and waving to the crowd.

This was not the way gays were supposed to behave when they were arrested, and the officers started shoving them with their nightsticks. People in the crowd yelled at the police to stop. The officers responded by telling them to get off the street. Someone started throwing pocket change at the officers, and others began rocking the paddy wagon. Then, from the back of the crowd, beer cans and bottles flew through the air. In a hail of coins and street debris, the paddy wagon drove away with two patrol cars, and the remaining officers retreated inside the Stonewall, locking the doors behind them.

Soon enough, loose cobblestones from a nearby repaving site rained down on the bar’s windows. An uprooted parking meter was used to ram the club’s doors. Someone lighted a wad of newspaper and threw it through the bar’s broken window, starting a small fire. The policemen inside the Stonewall put it out with a fire hose, which they then turned on the crowd.

Instead of dispersing, the people in the street cavorted sarcastically in the spray, teasing the officers with suggestive come-ons. A few moments later, patrol cars came screaming down Christopher Street from Sixth Avenue. And at approximately 2 a.m. on Saturday, June 28, the gay men decided they weren’t going to take it anymore. The clash outside the Stonewall went on for 48 more hours and become famous as the riots that started the gay-rights movement.

Amazingly, there was no TV coverage and only a few paragraphs in the city’s daily papers. Myths and controversies have arisen in the vacuum left by the mainstream news media.

One involves the argument about who is, and isn’t, a “veteran” of Stonewall. A handful can prove they were there by pointing to themselves in the famous photograph, taken by Fred McDarrah, that was on the cover of the following week’s Voice, accompanying my article and another by a colleague, Howard Smith.

For the record, I orchestrated that image. Fred was famously parsimonious as a photographer, in the habit of taking only a few photos for a story. Outside the Stonewall that night, he took a look at the scene and asked me to get a bunch of rioters together. I rounded them up and posed them on a stoop, and Fred got his shot.

A prominent Stonewall myth holds that the riots were an uprising by the gay community against decades of oppression. This would be true if the “gay community” consisted of Stonewall patrons. The bar’s regulars, though, were mostly teenagers from Queens, Long Island and New Jersey, with a few young drag queens and homeless youths who squatted in abandoned tenements on the Lower East Side.

I was there on the Saturday and Sunday nights when the Village’s established gay community, having heard about the incidents of Friday night, rushed back from vacation rentals on Fire Island and elsewhere. Although several older activists participated in the riots, most stood on the edges and watched.

Many told me they were put off by the way the younger gays were taunting the police — forming chorus lines and singing, “We are the Stonewall girls, we wear our hair in curls!” Many of the older gay men lived largely closeted lives, had careers to protect and years of experience with discrimination. They believed the younger generation’s behavior would lead to even more oppression.

In part, at least, they were correct. It would take several more years before major New York political figures came out in favor of employment anti-discrimination laws, and much longer before other gay rights would be realized.

Another myth is that the police raid on the Stonewall was part of a broader crackdown on gay bars in the summer of 1969, a mayoral election year. In fact, the Stonewall operation was the work of a Police Department deputy inspector, Seymour Pine, and officers from the morals unit, and they carried it out without the knowledge of the officers of the local police precinct, whom they suspected of taking payoffs from the Stonewall and other Mafia-run gay bars in the Village.

Deputy Inspector Pine had two stated reasons for the raid: the Stonewall was selling liquor without a license, which it was, and it was being used by a Mafia blackmail ring that was setting up gay patrons who worked on Wall Street, which also seems likely.

The owner of the Stonewall, Tony Lauria, was reputed to be a front man for Matty Ianniello (known as “Matty the Horse”), a capo in the Genovese crime family who oversaw a string of clubs in the city. New York’s gay-bar scene at the time was a corrupt system apparently designed to benefit mobster owners, who served watered-down drinks at inflated prices, often made with ill-gotten liquor from truck hijackings.

It worked like this: citing disorderly behavior laws, the State Liquor Authority ruled that bars catering to openly homosexual patrons were not entitled to liquor licenses. Gay bars were thus made effectively illegal, which left them to the mob, which happily ran clubs without liquor licenses and paid the police to look the other way. Several more years would pass before the first clubs with openly gay owners would be licensed — places like the Ballroom on West Broadway and Reno Sweeney on West 13th Street — and the mob lost its stranglehold, an early legacy of Stonewall.

On Sunday, the third night of the riots, I ran into Allen Ginsberg on the street and accompanied him into the reopened Stonewall, where he talked and danced with some of the young revelers. Afterward, as the last of the riot police packed up to go home, I walked with him toward his home in the East Village. He said everything seemed different after the riots — how grim, even sad, gay bars were compared to the “beautiful” scene at the Stonewall that night.

As I turned south on Lafayette Street, he waved and cried out, “Defend the fairies!” His jolly farewell was obviously meant in jest, because after Stonewall, they didn’t need defending any more.

Thanks to Lucian K. Truscott IV

Tuesday, July 07, 2009

One Year Anniversary of World Wide Mafia Wars

Zynga, the largest developer of social games, announced the one year anniversary of social gaming’s most popular crime-based game, Mafia Wars. Since its launch in June 2008, Mafia Wars has grown to more than four million daily active users; in the last three months, alone, the game has doubled the number of daily players.

In celebration of Mafia Wars’ one year anniversary, Zynga also launched Cuba, an entirely new destination, and extends the amount of time players can enjoy Mafia Wars. Players who have reached the rank of “Consigliere” (level 35) can leave New York City and cross the Cuban border which has been outside the reach of the Mafia’s influence for almost 50 years. Now with Cuba as a destination, players can expand their influence and increase their power with new loot, weapons, businesses, collections and achievements. Cuba offers more than 100 levels of additional jobs, items, a unique property system, and opens up a wealth of new opportunities including:

* 40+ new jobs to carry out
* 52 brand new weapons, armor and vehicles
* Four businesses that can be purchased and upgraded

“Mafia Wars is on its way to becoming a cult classic,” said Bill Mooney, executive producer, MMO Studios, Zynga. “We have the most dedicated and loyal players who have made the game a hit and we want to thank them by extending the game in a dynamic destination that makes the game unique and challenging.”

The Mafia Wars franchise has reached key milestones during its first year. The iPhone version which launched in April contains rich, high-quality graphics and interface including original animations and sounds, creating a fun and addictive gaming experience. Mafia Wars was also recently voted Best Game of the Year in the Webby People’s Voice Awards where more than 50,000 votes were cast by people around the world for their favorite sites, video, and ads. Additionally, Mafia Wars has garnered over two million fans on its Facebook Page making it the highest ranked page.

Monday, July 06, 2009

Facebook, MySpace and Twitter, Taken Over by The Mob

Not so long ago, the faces of gaming on social networks were those of zombies, vampires, and cuddly virtual pets. Now it's more along the lines of Michael Corleone or Tony Soprano.

You've probably seen it in your news feed: From Facebook to MySpace and now Twitter, Mafia-themed games have more or less taken over. Mobsters, a game created by development company Playdom, is the most popular application on MySpace's platform. Mafia Wars, owned by Zynga, is a huge hit on Facebook. The Social Gaming Network has an iPhone app called Mafia: Respect and Retaliation. And earlier this month, a Twitter-based game called 140 Mafia launched. The craze appears to have started with a Facebook app called Mob Wars, which was built by a smaller company called Psycho Monkey.

The premises of most of these games are the same. You can found or join a "mob" with friends from the social network that the game has been built on. You can carry out missions, including "killing" other players in rival mobs, in order to earn points. Your activities are broadcast, via news feeds or Twitter posts, to your friends on the network in question.

With the mobster gaming craze, social-network developers may have found the secret to bringing multiplayer role-playing games--long the lucrative domain of ultrageeks--fully into the mainstream. They can build elaborate role-playing scenarios with points, levels, teams, and weapons, but without the nerdy stigma that's become attached to fantasy-themed games in the vein of World of Warcraft. (A 2006 episode of the Comedy Central cartoon "South Park" summed this up well.)

"A lot of the core architecture is very similar to role-playing games in the past, in the way that levels and achievements and so forth are often themed around the certain topic but are pretty generic, actually," said Justin Smith, who runs the blogs Inside Facebook and Inside Social Games. "When you compare a dragon game to a mob-based game, they're actually pretty much the same thing with different content."

"People just really like the crime genre," said Mark Pincus, CEO of Zynga, which publishes Mafia Wars. The mobster game is currently the company's most popular app, with 15 million active users across social networks Facebook, MySpace, and Tagged. "GTA (Grand Theft Auto) and a lot of derivative games of GTA top the charts, and I think that it's more those games feel more culturally relevant to people than a lot of other games that go into other genres that are either historical or more fantasy. I think that people like fantasies that are closer to reality."

There's another side to it: Organized crime in the real world tends to be concerned with the illicit transfer of wealth in one form or another (drugs, laundered money, gambling, you name it). When you take the popular perception of the mobster lifestyle and transport it to a gaming environment, there are plenty of opportunities to bring money into the mix. Most of the Web's Mafia-themed role-playing games make money from display ads as well as the sale of virtual goods, and some make it possible to earn extra points and "level up" by completing offers and surveys. It's no secret that some social gaming companies are making a ton of money, but mobster games are a particularly lucrative enterprise.

"(It's about) climbing your way to the top, and the status, and the ego of being the biggest and the best and the toughest," said Jason Bailey, CEO and co-founder of Super Rewards, the company that has partnered with 140 Mafia to power its payment platform. In 140 Mafia, for example, players who want to speed up their "recovery" from a round of game play can petition to the "godfather" for a favor (and that'll cost them real money).

Plus, Bailey said, it gets personal: "It has that small violence factor as well, being able to feed on people and put them on the hit list. When somebody does that to you, when somebody kills your character...the rage that it conjures up in people is much much stronger and they're much more willing to retaliate than in a sports game or a racing-themed game."

As with any online sensation, though, the question remains: Is this just a fad? From film noir to "The Godfather" to "The Sopranos," mobster themes have a solid shelf life to them, but mobster games on social networks could easily fade from favor if something more exciting comes along. But the real lasting power, social gaming insiders said, is in the fact that Web development makes it possible to keep a game in a constant stage of evolution. Once these games hit critical mass--which Mafia games arguably have--it's easier to keep people around.

Short attention spans
They're also low-maintenance, said Dave Kahn, head product manager for Zynga's Mafia Wars.

"I would say the difference between what makes Mafia Wars more popular over time than your traditional console game or your traditional hardcore game is that you can have the same experience with five minutes of play and you can interact with your friends," Kahn said. "I would say a game like GTA or a game of that crime genre would be much more popular if you could interact with your friends on a daily basis, and it doesn't require much time investment for you and your friends to have that satisfactory interaction."

"You're able to come in and come out in short spurts. You can play for 30 seconds, you can play for five minutes," Jason Bailey said. "It's not like a first-person shooter or a real-time strategy game where, if the phone rings, you're going to get shot. It's really easy to come in and out of these games."

On the flip side, though, casual players who haven't put a massive time investment into a game are quite likely to be more fickle about whether they stick around or not. Time will tell when it comes to just how "sticky" mobster games turn out to be for players who aren't completely hardcore.

But beyond attention span issues, perhaps the biggest challenge to the creators of mobster games is that there are simply too many of them already, and the companies that make them have fallen into courtroom infighting that bears an ironic resemblance to actual mob warfare. There's an outstanding lawsuit between Zynga and Playdom, for example, over the latter's allegedly illegal use of the Mafia Wars name in advertising its own Mobsters game. And Mob Wars creator Psycho Monkey sued Zynga over copyright infringement in February.

"There's a variety of litigation that's still pending, and I think it just generally reflects the current culture of game development on social networks right now," Inside Social Games' Justin Smith said. "There's a lot of rapid iteration based on adapting other games and twisting them in a very slight way, and there haven't been many good examples of cases in which the IP has been successfully protected in the courts. So I think it will really be interesting in seeing how some of these cases play out over the next few months."

As we learned in the Scrabulous-Wordscraper-Lexulous affair last year, in which the manufacturer of board game Scrabble used litigation to force a Facebook-based imitator to change its name, intellectual property laws for games are complicated, and extremely similar games may legally coexist as long as they don't share a few key features. But it's not clear whether the mob wars over Mob Wars and its ilk will be without carnage.

"There's literally 20 or 30 mob-themed games on the Facebook and MySpace platforms, and that's conservative," Jason Bailey said. "If people find something that works, they copy it and copy it and copy it, ad nauseam."

The playing field for mobster games, as well as any other games on social networks that make money through virtual goods and transactions, could also change dramatically when social networks start introducing payment systems of their own. Facebook will start to do this soon, and it's also been circulated as a possible business model for Twitter. It's unclear what the rules will be in either case.

But Super Rewards' Jason Bailey--whose company will be a competitor to Facebook's in-house virtual currency platform, it should be said--thinks the dominance of mobster games won't change much if Facebook brings new rules to the applications on its platform. It may be too late for the massive social network to be the real kingpin when it comes to monetizing the likes of the mobster game craze.

"Facebook's issue, I believe, is it's hard to tack something like this on later...companies go out and spend millions of dollars building games for your platform," he said. Were Facebook to start requiring a cut of the revenues, "there would be literally a riot of people with torches at (CEO Mark) Zuckerberg's house tonight complaining about it."

Well, that's a whole different kind of mob.

Thanks to Caroline McCarthy

Affliction!

Affliction Sale

Flash Mafia Book Sales!